Starbreeze • Stockholm • Heltid
Detta jobb är inaktivt och går inte att söka längre.
As a Network Programmer you will work with designers and programmers to create robust networked gameplay systems that support co-op and multiplayer game genre. This includes creating and using technologies, tools and systems in the areas of: distributed game state, both synchronous and asynchronous, that feature low latency and low bandwidth communications in either client-server or peer-to-peer architectures. The position is placed in Stockholm.
Create load-testing suites and analysis; and drive towards solutions
To be successful in this position you have:
Still reading? Great, because here comes the good part bit:
We offer you a position at a dynamic and rapidly growing company where we live and die by gameplay. While we grow, we want you to grow with us and to evolve in your professional development and make our games kick-ass within the gaming industry.
Sounds good? Then we can’t wait to meet you! We recommend that you apply as soon as possible, as interviews are held continuously.
Starbreeze is an independent creator, publisher and distributor of high quality entertainment products. With studios in Stockholm, Paris and Los Angeles, the company creates games by own design and through licensed content, aiming to create franchises that prosper as games and elsewhere. We live and die by gameplay.