Starbreeze • Stockholm • Heltid
Detta jobb är inaktivt och går inte att söka längre.
Let’s be honest, making games are hard and programming an engine is even harder. It’s a collision of art and technology that’s about as predictable as a tornado. There’s no secret formula, no foolproof blueprint, only passion and hard work. Do you recognise yourself? Then this might just be the job for you! Starbreeze is now looking for a Game Engine Programmer to join our kick-ass team in Stockholm.
As an Engine Programmer in Starbreeze you will work in a collaborative and creative work environment and look to push the boundaries of cutting edge hardware. Research, develop, implement, and debug high-end techniques applicable to large-scale environments will be part of your daily work.
Job Responsibilities Include:
Participate on development of low level systems like streaming, generic serialization, entity system and more
To be successful in this position you have:
Still reading? Good because here comes the good part of this job ad:
We offer you a position at a dynamic and rapidly growing company where we live and die by gameplay. While we grow, we want you to grow with us and to evolve in your professional development and make our games kick-ass within the gaming industry.
Sounds good? Then we can’t wait to meet you. We recommend you to apply as soon as possible; selection and interviews are held continuously.
Starbreeze is an independent creator, publisher and distributor of high quality entertainment products. With studios in Stockholm, Paris and Los Angeles, the company creates games by own design and through licensed content, aiming to create franchises that prosper as games and elsewhere. We live and die by gameplay.